﻿using System;
using UnityEngine;

namespace Valve.VR.InteractionSystem
{
	// Token: 0x02000605 RID: 1541
	public class DontDestroyOnLoad : MonoBehaviour
	{
		// Token: 0x0600272A RID: 10026 RVA: 0x000E4898 File Offset: 0x000E2A98
		private void Awake()
		{
			UnityEngine.Object.DontDestroyOnLoad(this);
		}
	}
}
